Basic martial artist with limited potential.
Features small AoE capabilities with basic wave-clearing potential, though he becomes overwhelmed easily and proves useless against faster enemy types. His AoE focus addresses early wave management needs, while his rare accessibility ensures immediate availability for new players. However, his small area coverage and weak damage output make him ineffective even in early content phases. The AoE capability might seem valuable for beginners, but his fundamental weaknesses mean he actually hinders progression rather than helping it. His inability to handle faster enemies creates significant team composition problems, while his weak stats ensure rapid obsolescence. Best avoided entirely in favor of literally any higher-tier alternative.
Beginner-friendly character. Good for learning the game mechanics but limited scaling potential.
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